The preprocessor is a front end to the LPC compiler that provides such handy features as:
The first three are identical to C usage, so those already familiar with C may want to just skim the last few sections of this document.
Note: For those directives that begin with '#' (such as #include), the '#' symbol must start in the first column (of the line).
Sharing Definitions and Code
This facility is provided through the #include directive.
Syntax 1: #include
Syntax 2: #include "file.h"
Notes:
The '#include
The '#include "file.h"' form looks for the file, 'file.h' in the
same directory as the file that is including it.
The #include statement is a way to textually include one file into another.
Putting a statement such as '#include "file.h"' in a file gives the same
effect as if the contents of file.h had been directly entered into the file
at the point where the #include statement occurred. Included files are
recompiled each time the object that include's them is recompiled. If the
included file contains variables or functions of the same name as variables
in the file doing the including, then a duplicate-name error will occur at
compile time (in the same way that the error would occur if you simply typed
in file.h rather than using #include).
Macros
Macro definitions are used to replace subsequent instances of a given
word with a different sequence of text. Reasons for doing so include
hiding implementation details, reducing the number of keystrokes, and
ease in changing constants.
Syntax 1: #define identifier token_sequence
Syntax 2: #define identifier(id_list) token_sequence
Notes:
As a matter of convention, identifiers are usually capitalized to
emphasize their presence in the code, and defined close to the
start of program, or in a separate header file which you #include.
The second case allows identifiers in the id_list to be substituted
back into the token_sequence.
Example:
#define STACKSIZE 40
#define INITCELL(x) 2*x
int *stack;
create() {
int i;
stack = allocate(STACKSIZE);
for (i = 0; i < STACKSIZE; i++)
stack[i] = INITCELL(i);
}
Lastly, it's sometimes useful to undefine (i.e. make the compiler forget
about) a macro. The following directive is then used:
Syntax: #undef identifier
Note:
It's perfectly acceptable to undefine an identifier that hasn't been
defined yet.
Conditional Compilation
These directives can add flexibility to your code. Based on whether an
identifier is defined (or not defined), variations of the code can be
produced for different effects. Applications include selective admin
logging and support for multiple drivers (or versions of the same driver).
Note:
#ifdef identifier
can be considered shorthand for:
#if defined(identifier)
#ifndef identifier
can be considered shorthand for:
#if !defined(identifier)
#elif expression
can be considered shorthand for the sequence:
#else
# if expression
# endif
Example 1:
write(user_name + " has " + total_coins + " coins\n");
#else
// This is the alternate case (non-zero), so the code
// here _is_ compiled
printf("%s has %d coins\n", user_name, total_coins);
#endif
Example 2:
// This example is derived from TMI's /adm/simul_efun/system.c
#ifdef __VERSION
string version() { return "2.7.2"; }
#elif defined(MUDOS_VERSION)
string version() { return MUDOS_VERSION; }
#else
# if defined(VERSION)
string version() { return VERSION; }
# else
string version() { return -1; }
# endif
#endif
Debugging
The '#echo' directive allows you to print messages to the driver's stderr
(STanDard ERRor) stream. This facility is useful for diagnostics and
debugging.
Syntax: #echo This is a message
Note:
The rest of the line (or end-of-file, which ever comes first) is the
message, and is printed verbatim. It's not necessary to enclose text
with quotes.
Compiler Specific
This facility performs implementation-dependent actions.
Syntax: #pragma keyword
At this time the following control keywords are recognized:
Notes:
'strict_types' informs the compiler that extensive type checking should
be done
'save_binary' informs the compiler to save the binary object;
loading will go faster after a reboot/shutdown since object has been
precompiled
'save_types' is saves the types of function arguments for type checking
in objects that inherit this program
'warnings' enables the printing of warnings about things the driver thinks
are dangerous or likely to be incorrect.
'optimize' directs the compiler to spend a little extra time generating
better code
'show_error_context' adds information about where on the line an error
occured to error messages
Text Formatting Shortcuts
This facility makes it easier to format text for help messages, room
descriptions, etc.
Notes:
@@ - produces an array of strings, suitable for the body pager
These are used by prepending '@' (or '@@') before an end marker word. This
is followed by your formatted text, as you would have it appear to the user.
The text block is terminated by the end marker word, without the '@'
(or '@@'). With '@', the text block is processed as if it were a single
string surrounded by quotes and '\n' (newlines) in between the lines.
With '@@', the text block is processed as it were an array of strings,
with each line being a string surrounded by quotes.
int help() {
write( @ENDHELP
This is the help text.
It's hopelessly inadequate.
ENDHELP
);
return 1;
}
Example 2:
Is equivalent to:
// Create a 40 cell array of integers and initialize each cell
// to its cell number times 2,
// i.e. stack[0] = 0, stack[1] = 2, stack[2] = 4, etc
Syntax: #ifdef
// Using #if 0 allows you to comment out a block of code that
// contains comments. One reason to do so may be to keep a copy
// of the old code around in case the new code doesn't work.
#if 0
// In this case, the constant expression evaluates
// (or is) 0, so the code here is not compiled
strict_types
save_binary
save_types
warnings
optimize
show_error_context
Syntax 1: @marker
<... text block ...>
marker
Syntax 2: @@marker
<... text block ...>
marker
@ - produces a string suitable for write()
Example 1:
Is equivalent to:
int help() {
write( "This is the help text\nIt's hopelessly inadequate.\n" );
return 1;
}
int help() {
this_player()->more( @@ENDHELP
This is the help text.
It's hopelessly inadequate.
ENDHELP
, 1);
return 1;
}
int help() {
this_player()->more( ({ "This is the help text.",
"It's hopelessly inadequate." }), 1);
return 1;
}