ChiliAudio

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ChiliAudio is an audio editor which is currently under development. At the moment, it doesn't do much yet, but hopefully one day it will be a good, cross-platform audio editor, developed while focusing on usability. Along the way, used open source libraries are given a reality check, and improved where needed.

ChiliAudio currently compiles on Linux and Windows. It uses the fltk toolkit. To compile it under windows, you will also need MinGW and MSYS. For decoding of files it will use libsndfile which currently is being modified to allow easier compiling under MinGW. Playing back the sound will likely occur using PortAudio.

Screenshots



Here is a screenshot of a recent version (view the image alone for a larger version). One feature (not shown in the screenshot) is a virtual mixing console which is modeled after the analog console I used to work with in my former sound studio.

Current status

Bits and pieces. The philosophy of the user interface is more or less stable, and preliminary file decoding takes place. There is code for realtime equalizing, useful to drive the virtual mixing console. I've produced code to decode tracker files to multi-channel .wavs. A little side project that has spawned from this is osmzip.

Downloads

While developing the project, I am trying to keep the project light. The last development version can be downloaded here (+/- 90k). Generally, before making a development version available here, I've tried to make sure that it compiles on my platform. I haven't yet adapted any version numbering policy.

Contact me

All help, suggestions and feedback are welcome and encouraged. It looks like this project is going to be a big one. To motivate me, mail me under my account mrjb.dnd.utwente.nl (make sure to replace the first dot with an @) or contact me via messenger at icq account 45738902, msn account kleinebre@hotmail.com (for as long as it will still last) or aim kleinemrjb.